Be aware, this article was written for Meteor 0.7. Recently Meteor released their 0.9 version, and things doesn’t seem to work as expected anymore. I will try to look at this as soon as possible, but be patient. In this tutorial I’m going to show you how easy you can write really cool apps just […]
HTML5 made browsers a powerful alternative to desktop applications. However, network traffic (when using AJAX or by simply loading pages) is always in one direction. The client requests a page from the server, which in turn responds with the proper content. With HTML5 WebSockets that’s a different story, websockets allow you to setup a full duplex […]
In the previous two tutorials I made the entire back-end for the real time application. You probably have noticed that the configuration part actually took longer than actually writing the application itself, this is because there’s a lot of magic behind the screens (think about the data access layer we didn’t have to write). This […]
In the previous tutorial I already configured the entire web application, so that part is already behind us. In this tutorial I will add the code necessary to make the data access + websockets + RESTful webservice work. I’m going to work my way from the bottom up to the top, so the first step […]
HTML5 made browsers a powerful alternative to desktop applications. However, network traffic (when using AJAX or by simply loading pages) is always in one direction. The client requests a page from the server, which in turn responds with the proper content. With HTML5 WebSockets that’s a different story, websockets allow you to setup a full […]
In the previous tutorials we wrote our entire module using Dojo. In this tutorial I will finish the entire application by providing a HTML page and giving a demonstration of the application.
In the previous tutorial we finally started writing our module. However, we didn’t do anything fancy yet except using inheritance and writing down our properties. If you remember the first tutorial, we created several attach points and events, which we’re going to use now to finish our stopwatch.
In the previous tutorial we did everything we needed to set up our widget like providing our template and the localized messages. In this tutorial I will start writing our widget module by explaining the module system and inheritance.
In this simple project I will demonstrate you how you can create your own widget. In this tutorial we will handle several principles/patterns that are commonly used in Dojo. The following topics will be handled: Modularity Dojo inheritance Templating, attach points and events Internationalization Scoping using hitch